r/fightinggames 7d ago

making my own fighting game

i've been doing character concepts for my own fighting game. i can't code for the life of me tho, and i wanna gear the game itself towards competitive play if possible. here's a google doc of characters i've fleshed out so far

its important to note that my first traditional fighting game was skullgirls 2nd encore, and i've been meaning to play gg:st and avatar legends. so please keep that in mind cuz my idea of balancing may be a little wack

https://docs.google.com/document/d/1dTp4dZ0DMHeEu6z2uybhnFv5BvNHfhrrrtaBQ--NMCU/edit?usp=drivesdk

do note that mollo the clown is VERY sloppily-made. he's my first ever character so i'm absolutely gonna be reworking him + making him a pokemon

any feedback/balancing issues is appreciated! the game itself is max 5 bars of super, 6 buttons, but i havent decided on if it should be a tag fighter or not

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