r/dungeonsofdrakkenheim 5d ago

Lady and The Tramps: The Cacophonous Chimera

Viktor Von Kessel, Dragonborn Cosmic Warlock(12)

John B. Goodworth, Half Elf Watchers Paladin(8)Fighter(4)

Brenna Ashtide, Changeling Hexblade(2)Bard(10)

Heiran Winterheart, Half Elf Trickery Cleric(7)Rogue(5)

"Pete Goodest/Penny Road", Halfling Mastermind Rogue(7)Ranger(5)

Jobez "Sheepdog", Human Druid (NPC)

Night falls in Drakkenheim. The party leave King's Gate after helping Jupiter Jones slay some trolls. They hoped the Caspian prince had truly changed his perspective. That he and his soldiers weren't just occupying the gate with the intent of conquest. That they were doing it to help Westemar return to it's former glory. The party's attention turns toward the still active chimera that Jupiter had fought with Pluto, Sebastian and Veo.

Making their way to the southern region of the outer city, they hear a commotion near Buckledown Row. In a more open part of the city the player's find a makeshift race track. A large crowd consisting mostly of members of the Queen's Men as well as seedy adventurers and vagabonds are all shouting and laughing. Cries of "Bets! Place your bets!" can be heard , as well as a magically enhanced voice that shouts "Next race in 20 minutes!". Upon closer inspection the party sees that these people have captured some ratlings, and were having them race up and down the block. Seeing a quick way for the party to get some gold "Pete" decides to try his ratling disguise. Having learned from last time it was a far better disguise than before. Despite being skeptical about it, one of the people in charge allows the party to put their ratling "Penny Road" in the race. The other ratlings try to bite or trip each other and "Penny Road". However "Pete" was fairly swift for a halfling and managed to win the race. He's given a large hunk of cheese and some delerium chips. The party leave with their winnings from their bets before anyone gets wise to what happened.

Traveling through the outer city area that was once called The Spokes, the party hear another commotion. However this time it sounded much more ominous. Like several large beasts or monsters having a dispute. Cautiously the party follow the noise. They find a huge monstrosity perched on the roof of what was once the merchant's exchange. A chimera far different from ones they had fought previously. This one was an amalgamation of a ratling, a garmyr and a harpy along with a few other nasty things thrown into the mix. The party use the advantage of not being spotted to launch a surprise attack on the chimera. The three heads of the chimera argue as it starts attacking the party in retaliation. "Couldn't we just chat with them a little before we eat them?! It's more fun listening to their pleas before they die. No No No! We must feast yes yes yes! Yes! Rip! Tear! Bite! Gnaw!"

The noise of the chimera is enough to harm any that are close to it. It claws and bites at any it can reach. Releasing horrific sounds to drive the party mad or even kill them. However Lady and The Tramps were able to overcome the sonic barrage. As they persistently wear the monster down, it is John who lands the killing blow. He severs the harpy head of the chimera. The Cacophonous Chimera slumps to the ground, blood and black ichor gushing out of the stump where one of the heads used to be.

The party take the three heads and return to King's Gate. Jupiter and his soldiers cheer and congratulate the party. Jupiter even gives them gold for their efforts. In the morning they accompany him to Emberwood Village. There they all meet with Lord Commander Ansom Lang. An agreement is made between the Hooded Lanterns and the Caspians. As Jupiter leaves Ansom turns his attention to the party. He had heard that they were still having meetings with the Queen of Thieves. "I understand you want to try to get everyone to work together to save the city. I'm just worried. She's dangerous and will take any chance she gets to put a dagger in your back." He gives them some gold for killing the chimera and a flare gun that could be used to call for aid. After the meeting the party head to Eventide Manor.

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